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Archive for the ‘max plugin’ tag

ROOF DESIGNER 3DS MAX PLUGIN

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Roof Designer is a plug-in for 3D Studio Max for creating 3D roofs.
Whether you are creating a fast rendering textured roof or a top quality roof covered with mesh tiles, The Roof Designer plug-in can save you precious time.

Roof Designer keeps your mesh faces flat while you manipulate their slopes in 3ds max. This way the roof can be easily modeled using the top view of your sketches.
Roofs imported from other CAD software can also be used.
Roof Designer automatically texture your roof and can also cover it with mesh tiles. Roof Designer 3ds max plugin is available from Batzal.com

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January 18th, 2010 at 6:54 pm

PLOT POINT CACHE 3DS MAX PLUGIN

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This 3ds max plugin is very useful in situations where the animation of 3ds max 9 and higher versions will need to open in the 6the versions 6-8 of 3ds max

The problem is that in 3ds max 9, the format of the data cache has changed (Autodesk Point Cache 2 – pc2), and compatibility with previous versions disappeared.

Help comes in the form of caching mesh surface 3ds max plugin. The essence of the script is to convert a cache of animation into the vertex animation of the Edit Mesh modifier. Then to save this vertex animation in a separate file, and then in the 3ds Max lower version load into the same mesh as the vertex animation.

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January 7th, 2010 at 10:17 pm

TOONSHADER 3DS MAX PLUGIN

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This Mental Ray based 3ds MAx plugin is an improved toon shader (XToon stands for “eXtended Toon shader) providing a better control over lighting behaviour.

This technique has been invented (among others) by Pascal Barla, Joelle Thollot and Adrien Bousseau, French researchers at INRIA. Visit their web site at artis.imag.fr/Membres/Adrien.Bousseau/for more information on this 3ds Max plugin.

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December 21st, 2009 at 6:34 pm